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Soda Dungeon Download For Pc [PC]





















































About This Game Gold, legendary items, and more await you! With huge golems, interdimensional beings, demons, monster lobsters, and much, much more to slay, the only thing that ISN'T standing in your way is a paywall - Soda Dungeon is completely free to play, with no frustrating timers, lives system, or anything that might get in the way of a thirsty traveler's dungeon delving.For a little taste of their favorite brew, heroes will brave goblins, demons, lobsters, and more to bring home the treasure for you. Use that sweet dungeon loot to improve your tavern and purchase new sodas to sling to lure different classes to hire.Manage your team of caffeine-crazed adventurers as they raid the local dungeon for treasure. Attract valuable classes such as the Thief, Knight, Healer, Darkmage, Shifter, and more. After gearing up your team, you can control the action with classic turn-based RPG combat, or enable “Auto-Combat” where you can step away from the game, let your team go questing, and reap the rewards when you return!Ascend higher and higher in the dungeon as you advance through new dimensions, face huge dungeon bosses, and unlock the power of the ancient soda relics! 6d5b4406ea Title: Soda DungeonGenre: Casual, Free to Play, RPGDeveloper:AN Productions, PoxpowerPublisher:Armor Games StudiosRelease Date: 6 Feb, 2017 Soda Dungeon Download For Pc [PC] download game soda dungeon mod. soda dungeon rare items. soda dungeon cheat engine pc. soda dungeon noxin. soda dungeon kerfuffle. soda dungeon free. soda dungeon pc free download. soda dungeon quartz. soda dungeon upload code. soda dungeon 2 mod apk. soda dungeon mod apk 1.2.44. soda dungeon cheat money. soda dungeon apk. soda dungeon gold farming. soda dungeon conjurer. soda dungeon best team. soda dungeon review. soda dungeon for pc. soda dungeon 300. soda dungeon unblocked. cheat in soda dungeon Ok to keep it short and simple. If you like idle games you will find this game appealing. If you do not like idle games stay away from it .The game is pretty simple you are a coward but to still reap the rewards of dungeon crawling you hire soda addicts in the local bar to do your job. You can set the group on automatic mode or use their ability on your own. Playing the group on your own is pretty repitive therefor i set it on automatic. It's a simple yet fun idle game :)8\/10. The game is fun, what more can I say? Yeah, it's a mobile port, but this one boasts some things I've NEVER BEFORE SEEN.1: Ad-free. They literally just gave you the Ad-Free tavern thing...for free. There are NO ads in the PC version.2: THEY CHANGED TAP TO CLICK IN EVERY INSTANCE!. This game is the bee's knees!OCD Grinders will be happy.Many character classes to customize parties, you think good, you go far.Or you can brute strength your way thru, that is cool too.Keeps your attention, that is the point, right?Magic (later, but not much later), ninja gear, Katanas, ZC kicks you in the face (Brown, green Mohawk kid!) and magic items that make sense. Bad A$$ magic items to boot (will use em in my dnd game)So refreshing. Like watching a NETFLIX show that has 3+ seasons and all the seasons are good, filled with violence, sex and food. All that you ask for, so far.Ive only played 3 hours :PHave at it.. theres a few things that need fixed but other than that good gamethings for paches in futre1. stop it from crashing on some bosses2.maybe add multiplayer???????. Surprisingly enough for "clicker"-like genre this game has pretty interesting gameplay. Basically a Cookie Clicker mixed with turn based RPG.The more characters you unlock and gear you find, the more interesting gameplay becomes. Since all characters and gear has its own stats, passives and skills the options for making a perfect team are pretty different which is setisfying.You can play this game manually or as a "managment sim" with ai doing all the work for you. But to be honest AI is pretty dumb.. I first played it on mobile,Only played for a little bit on PC.It is the same, without ads, and of course, on a bigger screen.Pretty addictive, simple, yet fascinating.You *can* play it like a traditional, turn based RPG game,Or as a simple management game.You can attack manually, or let your party attack by themselves.Choose the gear you FIND in dungeons (or buy in the shop for dirt cheap) or let them be equipped automatically.Manage different classes, items, boosts, powers, items, in a very simple yet effective way.The best of all is you DON'T need to pay even a cent, EVERYTHING if unlockable with igc (in game currency) what you *HAVE* to do is recruit 5 adventurers, the rest is optional (and fun). Surprisingly enough for "clicker"-like genre this game has pretty interesting gameplay. Basically a Cookie Clicker mixed with turn based RPG.The more characters you unlock and gear you find, the more interesting gameplay becomes. Since all characters and gear has its own stats, passives and skills the options for making a perfect team are pretty different which is setisfying.You can play this game manually or as a "managment sim" with ai doing all the work for you. But to be honest AI is pretty dumb.. Ok to keep it short and simple. If you like idle games you will find this game appealing. If you do not like idle games stay away from it .The game is pretty simple you are a coward but to still reap the rewards of dungeon crawling you hire soda addicts in the local bar to do your job. You can set the group on automatic mode or use their ability on your own. Playing the group on your own is pretty repitive therefor i set it on automatic. It's a simple yet fun idle game :)8\/10 Patch notes 28 Jan 2019: Added XP bar to the character sheets.The game now saves XP for all character classes. Before, XP for all character classes returned to 0 when loading the game.Fixed a bug that prevented player from changing character class after checking equipment.Fixed a bug that returned character to equipment menu instead of character sheet after closing character class menu.Added supply vendor to Shadowlands pyramid map.Added Dholavira Outpost map. (Gate doesn't go anywhere yet.)Added Candle Keep Outpost in the Shadowlands, made the area inaccessible until defeating Candle and Sword contingent at Candle Keep.Added interiors to some House of Life levels.Fixed glow map on round tower mesh so underside of arches do not glow at night.Minor wording and cosmetic changes to menus.. Patch notes 14 May 2019: Cumulative patch notes for the last week:Big change to crafting. Now, only your recipes are visible. Select a recipe, and all the ingredients get autofilled. If you don't have enough of something, it shows up a little transparent. Hopefully this will make crafting quicker and easier for you.Flanking in combat. If you attack an enemy lance from one of the 3 rear hexes, and you have one of your lances in front of and facing the enemy, you get a flanking bonus of 25% to all attack powers.. Patch notes 4 February 2019: Set bSmoothFrameRate back on by default, which locks the frame rate at 62 fps and may cause screen tearing on some video cards. Did this in order to avoid runaway function calls.Stopped re-sorting squad leader popups. They had been getting sorted on every tick, which really wasn't necessary. I reduced it to once a second, and then got rid of it entirely.Fixed skill level-up cards. Blades, heavy weapons, marksmanship, healing, spellcraft, and control cards now add to those skills as intended.Possibly fixed issues with pawns disappearing for no apparent reason. I think they were getting teleported or the ground under their feet disappeared and they probably fell out of world and were destroyed. I changed the behavior to teleport them back to a default position instead of destroying them.Possibly fixed issue that was preventing pawns from returning to their desired locations, which sometimes ended up with them in the void. Now the game will keep retrying the teleport in circles of increasing distance from the desired location.Possibly fixed issue where characters would get hung up on obstacles during battle and couldn't return to their lances and teleporting them failed.Equipment optimization button now working as intended for optimizing leadership and defense.Lances with negative leadership no longer get disbanded or have leaders separated from the lance.Increased scrolling speed in inventories.Improved support for non 16:9 aspect ratio monitors.Resized tooltip window so text does not get cut off.Added NPC to night time denizens of Ramliyah and Ellismuir.Edit: Also added ability to load the Autosave from both the start menu and the pause menu.Fixed some broken level transitions, changed music inside the pyramid gate. Darkened the sand in the desert so it's not so blindingly bright, and you should be able to see the movement decals on it better.. Patch notes 19 February 2019: Fixed crash when entering Scrapyard arena battle.Fixed bug where new armor was not showing up on portrait in equipment vendors' fitting room.Fixed some issues with flickering while fading to black or fading in.Made new compass gizmo for world map HUD. It has tooltips for food and rest.Fixed bug with zero food variety to be detected on game load.. Patch notes 28 April 2019: Fixed a bug that would cause your characters to drop out of your army if you rearrange them in the pause menu and drag them to the bottom of the list. If you are missing any characters, but still have them in one of your lances, you can put them back into your army list with the console command "AddMissingPartyMembers".Changed dialog when Hari and Kalakanda join the party. The story will go in a slightly different direction.Added more quests to guide you after you return to Sunrise Falls with Bellamy.Added more crafting supplies that you'll need for the next tier of weapons available beyond South Point Crossing.Added more NPCs. Still need to add more dialogues in some places, but the cities are slowly filling up.. Patch notes 5 February 2019: Increased movement speed on world map when fast movement option is set.Fixed the bug that had been causing blurring and blacking out of screen when zooming out. It was an issue with the fast camera movement setting.Fixed bug where the autosave button would appear on the save game list after saving the game.Fixed the duplication bug where crafted units would duplicate their items when unequipped.. Monthly update, June: Bug fixes, better night lighting, crafting: We just fixed the last game-breaking bug that we were aware of. We still have some more bugs to fix (most obviously some dialog issues with the new characters in town), but we're in a good place for right now. We'll continue testing and patching for the next couple of days before we get back to larger content updates.As for stuff we added during June, we improved the look of the world with rim lighting. It really helps make the world look more interesting, especially at night.We are integrating crafting all over the place, with more crafting stations, vendors, and loot drops.And we continue adding more areas to explore and more enemies to fight.You can read the latest news in detail over at our Kickstarter page.. Patch notes 15 January 2019--If you cannot move the camera to the right...: We think the camera crash bug is fixed. For those of you who can't rotate the camera...There's a config file that doesn't seem to be updating. (Edit: I think we fixed it now. It should be working, but just in case, this should still fix it. If you're still having this problem, let us know.) We're looking into the cause and we'll try to fix it as soon as possible. It should update when you verify the integrity of the game files. But if that's not working for you and if you want to fix it manually for now while we try to figure this out, try this:Go into your Steam library folder, then into \steamapps\common\Himeko Sutori\RPGTacGame\Config. Open the file RPGTacInput.ini. Look for the line that saysBindings=(Name="E",Command="GBA_Use")Change that line so that it saysBindings=(Name="E",Command="E")Save the file and exit. You should be able to control your camera now. Sorry about that. We're going to try to fix it from here now.We've also added some new small interior areas and cleaned up some small map errors.. Patch notes 6 Jan 2019: Added most of the functionality for our quest and journal system, but there are no quests or journal entries in the game yet.Added a little more code to try to catch that camera-crash bug.. Patch notes 18 February 2019: Implemented a fitting room at equipment vendors. It was a relatively large change and it might still be buggy. Please let me know if you come across any problems.Fixed some issues with equipment filtering when changing menus.Fixed some desert buildings that were not turning translucent when the player walks behind them.Edit: Hold on, semi-major bug detected. I'm rolling back to the last version until I can get a new patch up.Edit #2: OK, I think it's fixed. New patch is up.

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